Flash Animation: Motion Guides and Publishing Movies
Overview: Students
will be using their newfound Flash skills to create a short animation
in which a shapeship crashes into a planet and explodes.
Before you start: Create a folder called "lastname_spaceship" on your
network drive. Save all of the files for this assignment into this
folder.
The Project:
• Step One-
Getting your Pictures:
- To start, go onto the Internet and collect a
total of four different pictures and save them to your Flash
folder (give them names
you can understand, like “ship.jpg” or “planet.jpg”):
- A large sized “Outer Space” scene,
at least 800 x 800 pixels.
- A large sized “Planet” picture.
- A picture of a spaceship (comic or graphic is fine). This
does not have to be all that big.
- A picture of an explosion. Smaller picture is fine.
- In Fireworks, use any tools necessary to CUT OUT the
Spaceship picture and the Planet picture from their backgrounds.
- Use FILE>EXPORT PREVIEW to save these
two pictures with transparent backgrounds as .GIF Files,
make
sure that ALPHA
TRANSPARENCY is
selected at the bottom of the dialog box.
• Step Two-
Creating your Flash Movie and Setting up your movie:
- In FLASH, start a new stage, save your movie
as “lastname_spaceship.fla”
- Use FILE>IMPORT TO LIBRARY to get each of
your 4 pictures into your F11 Library.
- Create a total of THREE new layers, so that you
have FOUR total. Label your four layers
(from bottom to top)
as:
- “Outerspace”
- “Planet”
- “Spaceship”
- “Explosion.”
• Step Three-
Creating your SPACESHIP Animation:
- To start with, bring your SPACESHIP picture
on to the stage on the first frame of your
spaceship layer. One of the requirements of this assignment is that you must
turn
your spaceship into a movie clip (F8>MOVIE CLIP). How you do this
animation is up to you. Here are some ideas:
- Create a movie clip with your spaceship where ship
engines are flaming out the back of the
ship.
- Create a movie clip with your spaceship
where there are little
lights flashing on the side of your ship.
- Create a movie clip with
your spaceship where
there is a little antenna emitting
radio waves on top
of the ship.
- When you have completed the animation of your spaceship movie
clip, bring in your OUTERSPACE
AND PLANET on their layers by dragging the proper image from your F11
library onto the
stage.
- Click on your OUTERSPACE and PLANET and F8 them, turning
them into GRAPHICS, instead
of Bitmaps.
- Resize your outerspace
image
so that it a little bit bigger than your stage,
this will
allow
you to move your background and still keep your spaceship and
planet on the stage when you are animating.
- Head out to frame 200
on your
Outerspace layer and put in a keyframe.
Move
your
outerspace picture slightly. Put
MOTION
tweening
on frame 1 of the Outerspace
layer. Your space now moves
very
slightly through your
movie.
- Do
the same
thing
with
your
planet.
Place
it
and resize
it on
the stage
so that
it takes
up about
1/5th
of the
screen,
then
move
it
slightly
from
the 1st
frame
to the
200th
frame
using
motion
tweening.
- Animating your Spaceship:
- Move your spaceship off stage on Frame ONE and then put
a keyframe at about
frame 150 on the Spaceship layer.
- On Frame 150, move the
spaceship to the surface of the planet. Use the
SCALE tool to make it very,
very small.
- Put
MOTION tweening on frame 1 of the spaceship layer.
- CLICK on the
spaceship layer to highlight
it and click INSERT>MOTION
GUIDE.
- Click
on the
First Frame
of the
GUIDE: Motion
Guide Layer.
Using the
PENCIL TOOL,
draw the
path for
your spaceship
to follow
from outside
the stage
to the
crash landing
on the
moon.
- Then, click
on Frame
One of
the Spaceship
Layer and
move the
center dot
to the
front end
of the
Motion Guide.
- Click on
the Last
Frame of
the Spaceship
Tween and
move the
center dot
to the
back end
of the
motion guide.
- On frame
one of
the Spaceship
layer, turn
on “Orient to Path” which
is underneath the TWEEN drop down box. Run your movie to see if you
like it better with the “Orient to Path” turned
on or off.
- The Explosion:
- At the frame where your spaceship stops, put in a Blank
Keyframe
on your EXPLOSION layer.
- Now, go out ONE
FRAME and put in another Blank
Keyframe. On that frame, pull your
explosion picture from your F11
library and place it on the stage.
- F8 your explosion
picture and turn your explosion
into a graphic.
- Make
your explosion picture
very small on the
starting frame,
go out 10-15
frames and put
in another keyframe.
Make your
explosion larger
on that layer.
Put in
some motion
tweening with
a rotation
to show your
explosion happening.
- If you
wish, you
can now
make your
explosion shrink
back to
nothing to
complete the animation.
Video Tutorial
for this Assignment:
Project Submission:
When you are done with your movie, you will be publishing
it, so that it can be seen on the internet with a browser or as
a Graphic File that anyone can see on their computer. To do this,
you need to first:
Saving Flash Files as HTML Pages:
- Save your movie, using FILE>SAVE AS. This
will save your movie as a Flash file, but we would like to be
able to actually view
your movie on the Internet, so…
- Now, click FILE>PUBLISH SETTINGS. This will
bring up the Publish menu. We are interested in the HTML tab
at the top of the window.
Click on it.
- Most things will stay the same, but make sure
that you change the DIMENSIONS box to say “MATCH MOVIE.” This
will allow your movie to be seen as you designed it, not stretched
or changed
in any way.
- Make sure that the PLAYBACK>LOOP button is
set to ON. This will allow your movie to run until stopped.
- All other boxes can stay the same as they are.
- Click the PUBLISH button. This will create an HTML (Internet) file
in your folder that has the same name as your Flash file.
Saving Flash Files as Animated GIF Images:
- Save your Movie, using File>SAVE
AS. Now, if you want to be able to see your file as an animation
graphic...
- Click on FILE>PUBLISH SETTINGS.
This will bring up the Publish Menu. Make sure that the GIF
Image (.gif) checkbox is checked. Then click on the GIF Tab at the
top of the window.
- If you want your animation to
stay at the same size as when you created it, leave the "Match
Movie" box checked. If you want to change the size of your animation
(for instance, if you are making an animated avatar for use online),
uncheck the Match Movie box and then input the size that you
are needing.
- Check the "Animated" box in the
PLAYBACK section and make sure that "Loop Continously" is checked.
This will loop your animation over and over again.
- Leave everything else the same
for now and click PUBLISH. This will create a file called "filename.GIF"
in your folder. You can now send or upload this file however
you wish.
- If your GIF looks strange because
of changed colors or stuck animation, you might consider playing
with the DITHER and PALETTE TYPE options until your animation
looks its best.
- Copy your "lastname_spaceship.GIF" folder
to my dropbox for grading.
Grading: This
will be a 100 point assignment, graded on the proper use of the
Motion Guide (30 points), creation of
a spaceship
movie clip
(30 points) and the manipulation of the 4 different imported graphics
(40 Points).
Please note that I will DEDUCT
50 PERCENT OF YOUR GRADE if you do not turn in an ANIMATED
GIF file, as outlined above.
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