VIDEO EDITING, CAPCUT- VIDEO GAME HISTORY, THE AI PROJECT.
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BEFORE YOU START: For this project, you will be relating the history of the video games in your chosen favorite video game genre. You will be using your research skills and yoru editing skills to put together a short "documentary" outlining the evolution of landmark games in your genre. EDITING SYSTEM: For this project, we will also be trying a different video editing system, to give students an opportunity to use a new and FREE editing system that you can also use on your PHONE, if you wish. To use this system, you will need to go to CAPCUT.COM and start a new account, using your school email (or your personal email, if you think you might use this independently.) This will allow you to save, export and edit video clips online. For this project, you will be using CAPCUT's AI TEXT TO SPEECH feature to create your VOICEOVER, using your own voice for the AI Pattern. Here is a short video, made by Mr. B., to demonstrate how to use this fun, but slightly complex, procedure: PART ONE:Deciding your Genre: In class, we completed a BELLRINGER regarding your FAVORITE VIDEO GAME GENRE. Use this as the basis for this project. PART TWO: Researching Genre History: Part of the work for this project is doing some research into the history of this genre. You will need to compile a small FAMILY TREE of the games in your genre, going back to the first game of your genre, all the way up to your current favorite. As much of this information will be blocked on the school network, I fully expect you to be using AI to assist with this part of the assignment. I am even OK with the idea that you have AI write your script for you when it comes to discussing the contributions of the games that you are researching. Please make sure that the AI sounds LOGICAL and RELEVANT to your topics as you go. GEMINI, because it has data up to the current day, will be particularly useful in helping you figure out what games you want to include in your history and the contributions of each game. While you COULD search YouTUBE for a "game history" that is already made regarding your genre, I recommend that you do not do this, but rather make your own history, instead. PART THREE: GAME CONTRIBUTIONS: For this project, you will be briefly describing and showing footage from each of the games in your game family tree. If you are using AI to help you write your script, make sure that you emphasize what the game brought to the genre as the genre evolves. PART FOUR: GENRE DEFINITIONS: For this project, you will first need to describe your favorite genre to your audience. What characteristics define your genre? What can a gamer expect when playing a game of your genre? Be ready to show game footage that helps to make your point. PART FIVE: CAPTURING, EDITING and RECORDING: You will need to actually have a script (written with AI assistance) which outlines each of your games and their contributions to your genre. You will use these to create your AI voiceovers regarding your games, as outlined in the video tutorial above. PART SIX- FINISHING UP: You will need to add your INTRO that you created for your first project. You will also need closing credits (to include credits of any online material that you have used) and music (I recommend quiet background music that does not distract from your presentation, make sure to include this in your closing credits!) When you are ALL done, review your work for errors and mistakes, then EXPORT it as an MP4 video, named LASTNAME_GENRE_HISTORY.MP4. Put it in the GENRE_HISTORY_PROJECT folder on the YELLOW DRIVE.) SAMPLE PROJECT: The following is Mr. B.'s version of this project. It is not perfect, as there are a few areas where the vocals are uneven, but it is a decent example of project expectations. GRADING: This will be a 100 point project and I will be grading this based on the following criteria:
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